Summary
Astro Bothas officially sold 1.5 million copies since launch, as confirmed by Sony. Developed by Team Asobi, the beloved 3D platformer was a runaway success among fans and critics, but there always lingered a question aroundAstro Bot’scommercial performance, which has finally been answered.
Rising from the remnants of Sony’s now-defunct Japan Studio,Astro Botlaunched in September 2024 to resounding critical acclaim. The PS5 exclusive platformer averaged a whopping 94% critic score across 138 reviews and a 93% user score on aggregate website Metacritic. At the time of writing,Astro Botis the highest-rated new game release of 2024, an astonishing accomplishment for Team Asobi given that this is the studio’s first attempt at a full-scale, non-VR title. Critical accolades aside, many wondered how the hype aroundAstro Bottranslated to its commercial performance.
Early market-specific reports hinted at astrong sales pace forAstro Bot, with it outselling every 3D platformer of the last decade (except theMarioseries) in the UK and debuting as the second best-selling title in its launch week in the US. Now, Sony has provided a clear answer regarding the 3D platformer’s sales performance during itsrecent Q2 FY2025 earnings call, confirming thatAstro Botsold 1.5 million copies as of June 10, 2025.
Astro Bot Sells 1.5 Million Units, Rakes in Over $90 Million in Revenue Since Launch
WhileAstro Bot’s sales figures may not appear that impressive at first, there are some crucial considerations to make. The most important one is thatAstro Botis a PS5 exclusive, which means it only has a maximum potential reach of around 65 million players at the moment. To provide context, the recently-releasedSonic X Shadow Generationssold one million units in a day, but being a multiplatform cross-generation release, it has a potential reach of hundreds of millions of players.Astro Botwas also developed in under three years with a team of 65 developers, so its budget was most likely quite conservative.
Astro Bot’s Relevance Skyrocketed in Recent Years
Furthermore,Astro Botis a relatively fresh IP for most PlayStation users, since it didn’t quite exist outside of tech demos like The Playroom and the 2018 PS VR gameAstro Bot: Rescue Mission. Many PlayStation fans were firstintroduced toAstro BotthroughAstro’s Playroom, the pre-installed PS5 tech demo, and ended up loving it. For all intents and purposes, then,Astro Botis Team Asobi’s first proper swing at a full-scale mainstream console title, and it seems that the studio has knocked it out of the park.
As for what’s next for Team Asobi, moreAstro Botgames is likely the answer. The studio is currently working on delivering post-launch support forAstro Botin the form of weekly speedrun levels, and there may be even more content planned. IfAstro Bot’s release timeline is any indication, though, a brand-new adventure from Team Asobi may not be that far off.
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