Summary

Action roguelikes and roguelites are known for fast-paced action and high-intensity gameplay that contradicts the slower pace of traditional roguelikes. This generally shifts the focus from strategy to skill expression, to varying degrees.

Shooters in particular, however, tend to put a heavier focus on reflexes and skill. As a result, the gunplay of these games is usually integral in offering a fun gameplay loop, as much of the player’s time is spent shooting, rather than strategizing.

1Heavy Bullets

An Early But Novel Attempt At An FPS Roguelike

Heavy Bulletsis an early attempt atcombining first-person shooters with the structure of roguelikes, having been released back in 2014. This highlystylized low-polyshooter is quite brutal and arguably lacks the polish of modern roguelikes, but it’s still worth checking out considering its novel gameplay and low price point.

Heavy Bulletsis centered entirely around its unique selling point: a revolver with six appropriately heavy bullets. These heavy bullets must not only be manually reloaded but also picked up off the ground. This results in a tremendously unique gameplay loop that forces players to think strategically about each shot.

ENDLESS Dungeonmay have been a disappointing sequel for fans of the original,Dungeon Of The Endless, but it makes up for its lack of complexity with buttery smoothtwin-stick shooter action, slick art direction, and accessible gameplay. Giving players control of a single character, rather than a small party,ENDLESS Dungeonmaintains the tower defense elements of the original while putting a greater focus on the gunplay.

This gunplay is smooth and accessible, an easy-to-learn system that focuses on the joy of interaction rather than complexity. This puts a greater emphasis on threat assessment and weapon choice, and the variety of weapons and playable characters helps to prevent the decision-making from becoming repetitive.

Fans of top-down shooters are sure to enjoy the unhinged chaos andvariety of distinctive weaponsthatNuclear Thronehas to offer.Nuclear Thronedoes feature progression in the form of character unlocks, but maintains a roguelike structure.

Despite being a pixel art top-down shooter with minimalist weapon designs, the guns themselves are tremendously fun to use. Not only that, but many ofNuclear Throne’s weapons are distinctive, each with its unique use cases. This results in gunplay that’s incredibly diverse, and the limited ammunition of the weapons ensures players are constantly switching it up.

This FPS roguelite tasks players with fighting through fast-paced combat encounters one after another, either alone orin online co-op. While playing the game in single-player is fun in itself, online play does elevate the experience by naturally incorporating teamwork into the gameplay.

The variety of playable characters, weapons, environments, and enemies makes for gameplay that’s as diverse as it is fun. Furthermore,Gunfire Reborn’s focus on FPS combat keeps the focus predominantly on skill. However, being a roguelite,Gunfire Reborndoes lean somewhat on permanent progression.

SYNTHETIK: Legion Risingis a top-down shooter that frequently bombards the player with loud, hectic gunfights. The game follows a roguelite structure, featuring a variety of customizable classes and permanent unlocks.

The gunplay ofSYNTHETIK: Legion Risingis elevated by its sound design and mechanics for active reloading. This immersive gunplay is only heightened by systems for weapon jamming and overheating, further adding to the skill expression within the gameplay. Overall, this leads to a top-down shooter that’s surprisingly tactile, and certainly worth checking out for fans of roguelite shooters.

6SULFUR

An Extraction Shooter With Intuitive Gun Customization

Releasing in Early Access in October 2024,SULFURis, at the time of writing, in its early stages. This roguelite first-person shooter featuresan extraction shootergameplay loop and a cartoon aesthetic that may be misleading;SULFURisn’t trying to be accessible.

SULFURfeatures systems for cooking and gun customization, the latter of which helps give the weapons a distinctive feel.SULFURis a roguelite very much focused on its weapons and the FPS action they facilitate, but it’s supported by subtle art direction, unique music, and attention to detail.

Enter The Gungeonis a top-down,bullet-hell actionroguelike with a pixel art style. This fast-paced game tasks players with battling through a varied cast of enemies on a room-by-room basis, collecting fancy new weapons along the way.

Enter The Gungeonsucceeds with its diverse range of weaponry, which acts as the game’s primary focus. The game is practically designed around these weapons, and their limited ammo capacity ensures players must juggle multiple guns, rather than relying on one powerful drop.

Fast-paced and frenetic,Post Voidis a first-person action roguelike with a scratchy, psychedelic art style. The bright, vivid colors, relentless music, and grungy aesthetic result in a game that feels like a fever dream.

Post Voidencourages speed at every turn, a quality that it achieves by putting players on a literal timer; their health is a constantly depleting resource that acts as a ticking time bomb. Although players can only equip one weapon at a time, each ofPost Void’s weapons is distinct, punchy, and - most importantly - easy to handle at high speeds.