Summary

Endgame is extremely important to theBorderlandsseries. As an RPG, players don’t want to roll credits and start all over again with their incredibly overpowered builds and assortment of hard-earned loot. Luckily for them,Borderlandsexcels at endgame activity, providing new missions, raids, and replayable content to further challenge the Vault Hunters who seek it.

EveryBorderlandsgame has had a notable endgame, but which of them provides players with the most bang for their buck? Endgame content is important in these RPGs, and those new and old to theBorderlandsfranchise can enjoy the offerings of these games once the final boss has been bested.

Borderlands: The Pre-Sequelis the black sheep of theBorderlandsseries. A poorly received spin-off,Borderlands: The Pre-Sequellacked the content that otherBorderlandstitles received, and it’s a real shame, as the base game and the one DLC pack that was released, weresome of the series’ best, but that didn’t save the title from growing a decent endgame.

Borderlands: The Pre-Sequelbasically had no endgame content, and most of the content to enjoy post-credits were things players have already experienced or replayed. It’s a shame to seeBorderlands: The Pre-Sequelseem somewhat uninteresting after the campaign.

Tiny Tina’s Wonderlandsmay provide theBorderlandsseries withsome much-needed fantasy, but it also overindulges in a loot pool, creating a bloated source of weaponry that most players will never be able to acquire. Whilst the stories told inTiny Tina’s Wonderlandsare some of the franchise’s best, the endgame is where the content lacks, as it’s extremely grindy with repetitive farming content thanks to the controversial chaos chambers.

Chaos chambers are really all there is to do forTiny Tina’s Wonderlands, and the endgame here is mostly lacking. Whilst it’s the most recent entry in the series, it’s definitely intended to be a shorter spin-off that most fans will put down once it ends.

As the first game in the series,Borderlandsimpressed in more than a few ways, but its endgame seemed fairly limited upon release. Not only was the final boss a bit of a disappointment, but the content involved once the credits rolled was lacking, until the DLCs came around, and the Armory of General Knoxx really helped to elevateBorderlands’ endgame and proved a whole new world outside the main story.

Borderlandsdidn’t have the most evolved endgame of the series, but it did introduce mechanics that would help other entries run forward. The inclusion of its first raid boss and the plethora of loot that could be farmed madeBorderlandsa worthy title even after raiding the Vault.

Borderlands’ best and most addicting gameplay belongs toBorderlands3, and the modern revisions to the series’ gunplay really help to make the endgame content even better than previous entries. With great DLC stories and content,Borderlands3excels at providing fun content after the main story has been completed, but there are some issues.

The lack of raid bosses compared toBorderlands2is a shame, but the abundance of loot earned, and the replayable grindy content of slaughter maps, proving grounds, and takedowns, helps to makeBorderlands3 a fun experience throughout and after the rolling credits. It’s mainly just a shame thatBorderlands3 doesn’t have the most versatile builds with a lack ofDLC Vault Hunters.

1Borderlands 2

Incredible DLCs And Raids To Make Players And Enemies OP

Upon the defeat of the Warrior and Handsome Jack, players ofBorderlands2still have an entire game’s worth of endgame to get through.Borderlands2features an abundance of raid bosses that can be repeatedly fought when paying Eridium. With DLC content like new stories and Headhunters,Borderlands2had seemingly endless bosses and extra playthroughs.

Borderlands2was all aboutbecoming overpowered, and the OP10 content allowed for incredibly strong builds to compete against absurdly powerful enemies. There was an immense challenge and addicting loop of gameplay and crafting inBorderlands2, which helped the title to remain as iconic as it is.