Summary
By now,The First Descendanthas been played by thousands of people worldwide, receiving critical acclaim from some and hard criticism from others. Whatever the case, it’s undeniable that the game is really fun to play, has a complete and wide catalog of different classes, weapons, and Modules, and poses entertaining challenges.
One of the best ways to increase players' chance of survival when dealing with dozens of aggressive enemies at the same time are weapon Modules (or Mods). These allow players to add different types of damage to their weapons, which, in turn, results in quicker ways to deal with enemies with considerably less effort. TheThunder Cage SMGis one of thebest weapons inThe First Descendant, and with the right modifications, it can be an unstoppable force. Here are thebest mods for Thunder Cage.
A Boost In Toxic ATK Damage
How To Get
Old Mystery Mission Monster (Hard), Ransacked Village Mission Monster (Normal), and more
Effect
Adds Toxic ATK equal to 8% of Firearm ATK
Toxic Damage is one of the strongest inThe First Descendant. Not only does it have a long-lasting effect, but it can be combined with different weapons, playstyles, and character Mods, making it lethal and effective against small or large groups of enemies.Characters likeFreynaare great examples of the raw power this damage type offers when used properly.
With theToxic Enhancement Module, players can maximize their Thunder Cage SMG’s damage output greatly by adding Toxic ATK damage to every bullet they fire. This Mod’s base level offers up to 8% Toxic ATK Damage increase relative to the firearm’s Firearm ATK; however, it can be upgraded all the way to Level 10, which boosts the additional Toxic damage from 8% to 30%. And considering that the Thunder Cage SMG is a high fire rate weapon, Toxic buildup can happen very quickly as long as players hit their desired targets often.
A Decent Increase In Firearm Critical Hit Damage
Caligo Ossuary Mission Monster (Normal), Kuiper Depot Mission Monster (Normal), and more
Increases Firearm Critical Hit Damage by 19%
Regardless of the game being discussed, Critical Hit Damage is arguably one of the strongest Damage types out there. Not only can it greatly reduce the Health bar of bosses and area enemies in the blink of an eye, but there’s also a certain satisfaction when it finally activates. In the case ofThe First Descendant, Critical Hit Damage is no different, and it works as players would expect. By adding theBetter Concentration Modto the Thunder Cage SMG, players can maximize Critical Hit Damage output greatly while also shortening the buildup time for it.
Similar to the Toxic Enhancement Mod, Better Concentration scales upas players increase it in level. The base Critical Damage Hit percentage for this Mod is 9%; however, if increased to the maximum level (10), this stat grows to 37.2%, turning any player with the Thunder Cage into a powerhouse that can deal ridiculous amounts of damage in short periods.
Great To Deal Additional Explosive ATK Damage
Vulgus Data Trasmitter Mission Monster (Normal), The Haven Mission Monster (Normal), and more
Increases Explosive ATK by 12%
Any player who loves FPS games has a soft spot for massive explosions that not only look cool but can take out large groups of enemies with a loud, glorious, and fiery bang.The First Descendantexcels at explosions and overall at firearm combat, even from theearly stages of the game. TheRifling Enforcement Modis a great example of this. When added to the Thunder Cage SMG, it increases Explosive ATK by 12% at the base level. If increased to the maximum level, this number grows considerably, reaching a whopping 32%.
This Mod can be a great addition to characters based on speed, agility, and quick firing abilities, as the combination of swift dodging, rapid firing, and explosive damage is deadly.Bunny, for example, would be a great choice to pair this weapon and Mod with, so any players looking forfast-paced action and heart-racing combatshould definitely try the combination out.
Faster Reloading & Higher Critical Hit Damage
Tethered Energy Position Complete (Hard), Cargo Management Zone Mission Monster (Normal)
Increases Firearm Critical Hit Damage by 30%, Reduces Reload Time Modifier by 8%
So far, this list has only covered Mods with single effects; however, there are several others with more than one stat increase that should be explored, and theConcentration Priority Modis one of them. This excellent Module for the Thunder Cage SMG not only raises Critical Hit Damage by 30%, but it also reduces the Reload Time Modifier by 8%.
The modification of said stats means that players can deal more damage while reloading considerably faster, which provides a great advantage when using non-tanky characters like Bunny, who focuses more on speed, dodging, and fast lightning attacks to deal with the numerous enemies threatening her. The Concentration Priority Mod should be on every player’s arsenal as they complete thevarious main missions inThe First Descendant.
Adds Chill ATK equal to 8% of Firearm ATK
Last but not least, there’s theChill Enhancement Module, which adds Chill ATK equal to 8% of the Thunder Cage SMG’s Firearm ATK. This number, however, is only true for the base level of the Mod; if players level up and raise the Mod to level 10, the added Chill ATK damage grows to a staggering 30%, which is absolutely ridiculous and can help gamers deal with enemies much faster while struggling considerably less. This is especially true if theyunlock the right characters first.
There are many ways to get this Mod, including completing the Asylum Monster mission in Hard Difficulty, the Ossuary Monster Mission in Normal Difficulty, and the Kuiper Depot Monster Mission in Normal Difficulty. Depending on how players progress through the game, they might get this Mod soon or after they’ve put in a few hours. Whatever the case, it’s undeniable that the Chill Enhancement Mod is a must-have.