It would be hard to argue thatDonkey Kong Bananzais not the complete package. Along with a ~20-hour campaign that’s packed with engrossing mechanics, fun boss fights, and a wealth of visually stunning environments,Donkey Kong Bananzahas at least another 20 hours of side content, including satisfying hunts for genuinely useful Banandium Gems and a smorgasbord of thrilling bonus stages.
Donkey Kong Bananzacertainly doesn’t need DLC anytime soon, but there’s plenty of room for it.Bananza’s structure naturally lends itself to some additional levels in the future, and maybe another Bananza Transformation or two. But long beforeDonkey Kong Bananzaever gets DLC, Nintendo should use its base-game content to inspire the first round of DLC for anotherrecently released Switch 2 game.
Donkey Kong Bananza Should Inspire Mario Kart World’s First DLC
Donkey Kong Bananza’s Racing Layer Is A Mario Kart Track Waiting to Happen
About two-thirds of the way throughDonkey Kong Bananza, players reach SL1100, simply titled the “Racing Layer.” Much simpler than its predecessors, the Racing Layer contains just a circular stadium floating high above the clouds, a gigantic golden trophy, and a reception desk manned bytwo belovedDonkey Kongheroes.
Talking withDiddy and Dixie Kongwill reveal that the dynamic duo have set up their own racecourse deep below the planet’s surface. Of course, Donkey Kong agrees to race his oldest allies, which sees him climb atop Rambi the Rhino and engage in a thrilling chase around this floating stadium. The race is short, but it leaves a lasting impression thanks toDonkey Kong Bananza’s unique Liftoff Ore mechanics, which allow players to fly high into the air at any time while dashing around the circuit.
Though the track itself is relatively simple, it’s still screaming out for a place inMario Kart World’s first wave of DLC. And while players obviously wouldn’t be able to activate Liftoff Ore themselves, aMario Kart Worldversion of Diddy and Dixie’s speedway could still include the rainbow-colored material as a way to access shortcuts and alternate pathways.
There are some rumors floating around thatMario Kart Worldmight be gettingDonkey Kong Bananza-related DLC soon as two prominent voice actors fromBananzaappear inMKW’s credits, and it’s unclear which characters they voiced in the kart racer.
Donkey Kong Bananza Is Filled With Must-Have Mario Kart Drivers
Currently, the onlyDonkey Kongcharacters inMario Kart Worldare Donkey Kong and adult Pauline. With the lines betweenDonkey KongandSuper Mariogrowing blurrier by the day, it’s about time more members of the Kong family joinedMario Kart World’s roster. Of course, the most obvious picks would be Diddy and Dixie Kong, but a young Pauline would also be a great choice, as wouldthe VoidCo Kongs.
Donkey Kong Bananza Has A Ton of Outfits Waiting in the Pit
ThoughDonkey Kong and Paulineare some of the lucky few to make it intoMario Kart World, their customization pales in comparison to the rest of the roster, with them having just one additional outfit each.Mario Kart Worldneeds to give Donkey Kong and Pauline more outfits as soon as possible, andDonkey Kong Bananzacan offer a ton of inspiration. There are over 65 customization items for Donkey Kong inBananza, and over 10 outfits for Pauline, meaningMario Kart Worldhas plenty to choose from.