No sprawling fantasy RPG is complete without a plethora of side quests for players to discover - andDragon Age: The Veilguardis no exception. Operating out of their Fade-based hub, the Lighthouse, players can travel across Thedas via a network of eluvians, visiting the magically advanced Minrathous, the blighted Hossberg Wetlands, and more. One location inDragon Age: The Veilguardis particularly notable for its uniquely structured side quests: the Necropolis Halls, home to the Mourn Watchers and their generally friendly - but sometimes quite mischievous and even dangerous - hordes of the dead.

The Mourn Watch faction is responsible for keeping the dead calm and at rest through their rituals, as well as dealing with undead and demon-related issues across Thedas. A player who chooses to help out the Mourn Watch by completing their side quests will be sent on a challenging and satisfying journey across many of the game’s other locations - and might even earn the approval of the Mourn Watch-aligned companion, the gentlemanly necromancerEmmrich, in the process.

Dragon Age: The Veilguard Tag Page Cover Art

“Pinnacle Of Its Kind” Introduces One Of The Game’s Best Optional Bosses

Players begin by unlocking a previously sealed vault in the Necropolis Halls via the side quest “Restless Spirits.” Once the vault is open, it frees theFormless One- an ancient demon who the Mourn Watchers were keeping in the vault for a very good reason. The players are then given “Pinnacle of its Kind,” a multistep quest involving hunting down the Formless One as it takes on various shapes in locations throughout Thedas.

Three versions of the Formless One are fought inArlathan Forest, the Hossberg Wetlands, and the Dock Town district of Minrathous. Each is a distinct and unique fight with the foe drawing from a range of different elemental abilities - utilizing cold, fire, electric, and necrotic damage - each time. Once all three forms are taken down, it’s time for the final showdown back in the Necropolis Halls.

Dragon Age_ The Veilguard Takedown on Wraith

For its final form, the Formless One possesses none other than aHigh Dragon, a beast veteranDragon Ageplayers know to dread. It’s a challenging fight against a highly mobile foe who will take to the air, breathe lightning, and send hordes of its undead allies against the player. But defeating it lets the player loot a literal dragon’s hoard of treasure; running around the massive vault to claim each pile of spoils is one ofVeilguard’smost satisfying moments.

Hauntings Is A Hilarious And Compelling Journey Around The World

The other major side quest in the Necropolis Halls are the Hauntings, which are accepted by talking to the necromancersMyrna and Vorgothin the Hollow Belfry. Each Haunting requires the player to travel to a different location and defeat a unique undead or demonic boss, who has been freed by the gods and must be put to rest. These include:

Despite being a long series of similar quests, each Haunting manages to feel unique. The manic hijinks of the Skeleton Crew are genuinely funny, while the macabre, fear-eating Scarecrow is likesomething out of a horror movie. And concluding the Mourn Watch’s primary series of quests by facing Death itself is a moment of pure triumph forVeilguard.The Necropolis Halls may initially seem like a forbidding, unsettling location - but there are brilliant side quests just waiting for players brave enough to explore.

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Taash in Dragon Age: The Veilguard

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Dragon Age Veilguard Dark Squall

Rook talking to Isabela in Dragon Age: The Veilguard

Rook fighting in Dragon Age: The Veilguard

Emmrich romance scene in Dragon Age: The Veilguard showing two skeleton statues embracing a kiss