Helldivers 2is on the cusp of a Major Order either succeeding or failing with little more than a day left to hold Claorell and Gaellivare from the Automaton invasion. This MO’s momentous Strategic Opportunity, which would have granted access to the bots’ network, was failed, and it’ll be fascinating to see what comes of the MO itself, no matter how it turns out. Having bots on the city biome has been terrific regardless, and city missions against bots may have even been the easiest of the threeHelldivers 2enemy factions if it wasn’t for the Incineration Corps.
One of the more thrilling variables inHelldivers 2’s core gameplay loopis that different planets may have unique modifiers, and in ways that are either an advantage or a disadvantage to players. Players who choose to dive into a planet with the Democracy Space Station (DSS) positioned there, for instance, will reap the rewards of whatever Tactical Action is unlocked and accessible, depending on what campaign is ongoing there; that said, players may also be confronted with overwhelming odds, such as if environmental conditions hurl burning rocks via volcanic activity or visibility is reduced via rainstorms. If anything ensures that players fail this present MO, it’ll surely be the Incineration Corps modifier.
Helldivers 2’s Incineration Corps Hails Fire and Brimstone
Distinguished apart from ordinary bots by their distinct red-and-white pattern, as well as an identifiable fire insignia,Helldivers 2’s Incineration Corpsboasts a sweeping arsenal of sweltering fire that render any close-quarters engagement a nightmare. The Incineration Corps’ description, as per the Galactic War table, reads:
“An Automaton unit equipped with flame throwers and incendiary ammunition is active on this planet. These wanton arsonists will not rest until they have razed all that humankind holds dear.”
Players should expect swift deaths on a planet hosting the Incineration Corps, sometimes at random with bots managing to ambush them. Battling these pyrotechnic bots has proven to be an even more grueling feat onHelldivers 2’s Mega Cities, where players can easily become bottlenecked or flanked.
The Incineration Corps transforms ordinary troopers that would otherwise be dismissible, laughable cannon fodder into horrific pests, too, while Firebombers are more persistently aggravating than regular Hulks.
Helldivers 2’s Current Major Order Takes Players to Hell and Back
Overall, aHelldivers 2bot planetthat can rely on the Incineration Corps to defend it from democracy’s liberation is a perilous danger that players can’t afford to overlook, demonstrating why it’s so paramount to observe a planet’s modifiers meticulously rather than dive carelessly. The Incineration Corps is not new toHelldivers 2, however, and optimal armor to wear against it includes:
There’s seemingly no better way that Arrowhead could followHelldivers 2’s Battle of Super Earthagainst the Illuminate than by returning to Automatons with such a terrifying and oppressive assault on Mega Cities. HowHelldivers 2’s narrative will progress is anyone’s educated guess, but, for now, players have their hands full and salvaging this MO will take something of a miracle.