Since its release,Lost Arkhas grownsignificantly. The current “culmination” of that growth came in theArkesia Ignitedupdate in October, which brought the storyto a head as Kazeros is on the precipice of resurrection. To deal with that,Arkesia Ignitedbrings new tools to players.

Amazon’s Community Lead forLost Ark, Roxanne Sabo, spoke to Game Rant about how the team at Korean developer Smilegate approaches new mechanics and what, in particular,Arkesia Ignitedbrings to the table.

Lost Ark Tag Page Cover Art

How Lost Ark’s Mechanics are Built

Coming on the heels of thegear transcendence system, Sabo promised the new options inArkesia Ignitedare nothing short of a game-changer for players of the MMO. This isn’t hyperbolic: new features like the Ark Passive System dramatically change character builds, she explained.

Ark Passivesintegrates many older character-building systems into one, streamlining the process. After completing North Kurzan, players can enable the system to combine Engravings and gear set effects into one user interface. Then there are things like Hyper Awakenings, which Sabo said were tools to help playerswith new, challenging contentandaddressed some development challenges.

We were eager to bring the massive Tier 4 update and content toLost Arkin the West, but we knew it would be a bit challenging and a different experience due to the fact that the game has only been out for about 2 and a half years in our region. To help approach this, we’ve had to continually make tweaks and changes, like spacing out the release of the Behemoth and Aegir Raids on both sides of the major update, and releasing Hyper Awakening Skills so that players would have that extra power boost available to help them clear new and challenging content.

Hyper Awakenings augment the game’s existing Awakenings with a new gauge. The gauge fills while characters are in combat, and pressing the associated hotkey (Alt+V by default) advances from Awakening to Hyper Awakening. Each class also has two Hyper Awakening abilities, withthe exception of Gunslinger/Deadeyewhich gets three. As if that wasn’t enough, characters under Hyper Awakening are invincible.

That sounds amazing, even like something that could trivialize the game. Smilegate considered that, so it applied meaningful limitations to the new mode. Most notably, Hyper Awakening uses are limited, only able to be used once per area or content gate. Additionally, the invincibility doesn’t shield against wipe mechanics, and the raw strength scales only off the character’s base attack power. Players also are limited as to where Hyper Awakenings can be used. These new mechanics inArkesia Ignitedshow the different perspectives Smilegate takes when developinggameplay forLost Ark, Sabo explained.

Lost Arkis being developed using both the ‘top-down’ and ‘bottom-up’ methods. The most important narratives ofLost Arkare conveyed to the staff using the ‘top-down’ method, but the specific details are decided in a huge meeting with many staff members using the ‘bottom-up’ method. Lots of team members share their ideas, and those that resonate get to become a part of Arkesia’s epic stories.

Put another way, some mechanics are designed to emphasize certain narrative elements within the game, while others are designed first, and their narrative significance is found after the idea resonates with the team at Smilegate. It would be easy to read something like Hyper Awakening being a natural response to therising threat posed by Kazeros in Arkesia Ignited, for instance, though it also served an important role outside the narrative of the game, as Sabo detailed.

Lost Ark

WHERE TO PLAY

Lost Ark is a top-down fantasy MMORPG developed by Smilegate and published by Amazon. Players that enjoy the Diablo series but are looking for something with a greater MMORPG-style feel should enjoy this release.