In the high-stakesworld ofBlue Lock, where the goal of becoming Japan’s top striker is all to play for, the players are not just equipped with traditional soccer skills; they wield an array of absurd and unique “weapons” that separate the real deal on the field. However, these weapons, so to say, typically range from extraordinary physical abilities to unconventional techniques.

In use, they are weapons that push the physical, mental, and competitive boundaries between the players and are pretty eye-catching, but unfortunately, not the most reliable, and where reliable, present a low probability of repeated success. However,these skills and abilitiesare weapons nonetheless. Therefore, this piece focuses on the most ridiculous abilities and skills within the series, and below is a list of those that cross this piece’s ts and dots its is.

parkour shot chigiri

This article contains heavy spoilers from the Blue Lock manga series

6The Parkour Shot

Creator: Hyoma Chigiri

Created by Hyoma Chigiri,Blue Lock’s fastest player, the Parkour shot has a difficulty level of difficult due to its practicality, as it is a shot that utilizes Chigiri’s speed and athleticism. However, it earns its place in this piece due to its difficulty of execution and its low probability of continued usage. The Parkour Shot is only possible by using an opponent’s body to reach the ball mid-flight.

By jumping and swinging his shooting leg backwards to build momentum, Chigiri holds on to the back or shoulder of his opponent to positionally balance himself to shoot the ball into the top corner. While initially impressive, it is an easy weapon to prepare for and defend against, drastically reducing its efficiency and probability of recreation.

The Two-Gun Volley isagi yoichi

5The Two-Gun Volley

Creator: Isagi Yoichi

Inspired by Nagi Seishiro’s juggling shot, Isagi created the Two-Gun volley shot to deal with his over-reliance on his direct shots. The skill’s difficulty level ranks at difficult, implying a level of realism; however, only within the series, and even then, it only registers as a weapon if it can be reproduced consistently, which is a doubt given Isagi’s current physical limitations. When used, it is quite literally an unstoppable shot.

However, its efficiency drastically decreases if Isagi cannot get into a shooting position. This requires him to get into a shooting motion using one foot while performing a jumping volley, combining his right and left-footed shooting.

kaiser impact

4Kaiser Impact

Creator: Micheal Kaiser

Created by the self-absorbedking of Bastard Munchen, Micheal Kaiser, the Kaiser Impact is rated as very difficult due to the sheer difficulty of accuracy needed to pull it off. Kaiser’s kick swing, which is noted to be the fastest in the world, produces the Kaiser Impact. He uses it to hit the ball accurately, shooting it like a missile.

Probably the most realistic skill on this list, the Kaiser Impact is still classified as an absurd weapon since it can only be recreated by Micheal Kaiser. In addition, the ball moves as fast as an actual missile, implying an unrealistic execution. Impressively, Micheal Kaiser can vary the Kaiser Impact into three forms: the Kaiser Impact: Beinschuss, Blitzkrieg, and Magnus. All of which require varying levels of execution.

The 29m Middle Shot barou

3The 29m Middle Shot

Creator: Barou Shoei

The 29m middle shot also presents a good case for being the most realistic piece of skill on this list, probably even better than the Kaiser Impact. However, it is still classified as a ridiculous skill due to the efficiency of the range emphasized in the series. Created bythe self-proclaimed king, Baro Shoei, the 29m middle shot is produced through Baro’s powerful and accurate shot, usually taken from an area in the middle of the goal, stretching specifically as far back as 29 meters.

The accuracy and efficiency reduce drastically outside this specified range, meaning it can be prepared for as with any skill. However, within this range, Baro is basically guaranteed to score any shot he takes. Baro eventually evolves the range of this skill during the Neo Egoist league, increasing the accuracy.

Vertical Spinning Direct Shot itoshi rin

2Vertical Spinning Direct Shot

Creator: Rin Itoshi

A creation of Rin’s abilityto perfectly and accurately kick a ball with perfect intention, the vertical spinning direct shot is rated as very difficult due to the near-impossible level of execution required to pull it off. In the series, Rin has only been able to use it once, resulting in a direct free-kick goal, a feat no other person has reproduced so far in the series, including Rin himself.

Not only does it require an insane level of technical ability to execute in an actual match, but also its mastery would require an unrealistic amount of personal training, far more than what is being portrayed in the series, regardless of the technical level or talent of the player. So while Rin is talented enough to try it repeatedly, the probability of recreation is even lower since he once succeeded, as it can also be prevented through proper positioning from the opposition.

The Five-Shot Revolver Fake Volley nagi

1The Five-Shot Revolver Fake Volley

Creator: Nagi Seishiro

The most challenging skill to contemplate, let alone execute in the series, the five-shot revolver fake volley is aby-product of Nagi’s instinctdue to an intense feeling of determination to surpass Isagi. However, it earns the top placement on this piece for a relatively simple reason: it simply can not be reproduced because there is no technical or logical process behind it to guarantee a manner of reproduction. By perfectly trapping Reo’s pass the first time and getting himself in a shooting position, Nagi kicks the ball into an upward spin from the bottom, evading an opponent.

However, unlike the two-stage fake volley shot, Nagi repeats the same action repeatedly to avoid more defenders and then shoots the ball after the fifth pump fake. The skill is highly impressive in real time; however, due to its lack of logical execution that can guarantee the same result repeatedly, it meets the criteria for this list, which is highly impressive on the first execution. Additionally, it also carries a very low probability of recurrent success, a fact immediately pointed out by Isagi in the series.

Blue Lock TV Series Poster