Summary

The new mobile titlePokemon Trading Card Game Pocketearned $12.1 million in its first four days, pulling in around $3 million per day on its first weekend. Thanks to passionate fans of the long-running franchise,Pokemon TCG Pockethas already made history as one of the largest mobile game launches of all time.

Released for Android and iOS devices on October 30,Pokemon TCG Pocketgives players the chance to collect and share virtual Pokemon cards, with the app also offering a simplified version of the popular card game’s battle system. Pre-registration for the free-to-play mobile game went live in mid-August, withPokemon TCG Pocketboasting 10 million downloadsin its first 48 hours. According to recently released numbers, players are eager to snag rare and exclusive digital cards featuring their favorite Pokemon, as the app has already smashed through a huge sales milestone.

Pokémon Trading Card Game Pocket Tag Page Cover Art

According to a report fromMobilegamer.biz,Pokemon TCG Pocketearned $12.1 million in its first four days on the market, with the game estimated to be pulling in around $3 million per day. This means that the new title isearning more thanPokemon Go, which is currently estimated to earn around $1 million each day. Despite accounting for only 4% of total players, around 45% of the game’s earnings come from players in Japan, with the United States representing around 25% of the game’s revenue. Additionally, $10.5 million of the $12.1 million in revenue stemmed from iOS devices, with Android users only spending around $1.6 million to date.

Pokemon TCG Pocket Earns Over $12 Million in Its First Four Days

AlthoughPokemon TCG Pocketis a free-to-play title, users can spend money to open more card packs each day. Players get one free pack of cards every 12 hours, but completing certain in-game missions willreward users with Pack Hourglasses, which can be used to reduce the cooldown between free packs. As with other gacha games, spending real money will allow players to progress faster, with premium players able to open an average of 205 packs per month compared to free players at around 80 per month. While opening more packs doesn’t necessarily mean a player will find more powerful cards, lucky spenders will often have more advanced decks than those refraining from spending real cash.

AsPokemon TCG Pocketcontinues to pull in new players, physicalPokemoncards are also seeing a boost in popularity. Recently,Pokemon TCGvending machineshave begun popping up around the US, with the kiosks currently found in 14 states. These handy machines come stocked with Elite Trainer Boxes, Booster Packs, and other products, with the franchise still finding massive popularity over 25 years after the first wave of Pokemania hit the US.

Pokemon Trading Card Game Pocket

WHERE TO PLAY

Experience the fun of collecting Pokémon Trading Card Game (TCG) cards with Pokémon Trading Card Game Pocket, an upcoming game for iOS and Android devices from Creatures Inc., the original developers of the Pokémon TCG, and DeNA Co., Ltd. In this game, you will be able to open two booster packs every day at no cost. You can collect digital cards featuring nostalgic artwork from the past as well as brand-new cards that are exclusive to Pokémon Trading Card Game Pocket.Be on the lookout for new “immersive cards,” which will make you feel as though you’ve leapt into the world of the card’s illustration.