Summary

Call of Duty: Black Ops 6developer Treyarch Studios has nerfed the popular Recon perk for the third time, reducing the duration that enemies are highlighted to just 0.5 seconds. WhileCall of Duty: Black Ops 6is less than three weeks old at the time of writing, it has received multiple balancing updates since launch, with the latest patch nerfing a divisive perk yet again.

Black Ops 6has been a massive successfor both Treyarch and Activision, but the popular shooter hasn’t been without its fair share of teething issues. From numerous bugs and glitches to overpowered perks, fans have been making their voices heard on the issues they want the studio to prioritize. Thankfully, Treyarch has already released multiple updates with not only a plethora of fixes and weapon adjustments but with brand-new content too. And with Season 1 now on the horizon, the studio is aiming to squash the game’s most controversial weapons and items with yet another update.

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Treyarch Nerfs Black Ops 6’s Recon Perk for the Third Time

ThelatestBlack Ops 6updatewent live on November 8, making even more changes to the latestCall of Dutytitle, including a plethora of bug fixes for Zombies and Multiplayer, while also adding new featured playlists for players to check out. Unfortunately, for those still rocking Recon Combat Specialty, Treyarch has once again hit the perk with another nerf. While the initial patch notes stated that the time in which enemies are highlighted after respawning would be reduced from 1.5 to 1 second, the studio followed up a few hours later with another update that reduced the time once again, this time from 1 second to 0.5 seconds. This marks the third nerf to the perk, with its original time being 2 seconds whenBlack Ops 6was first launched.

Aftermultiple nerfs toBlack Ops 6’s Recon perk, any further reductions would simply make the perk unusable. Although the Combat Specialty only allows players to see enemies through walls for a short period of time, the community believed Recon was too powerful on smaller maps, such as Stakeout, Warhead, and Nuketown. Prior to the nerf, players could see the enemy’s general direction of movement due to it lasting for two seconds, but as Treyarch has reduced the time to less than a second, players will now just be able to see where their opponents are for an incredibly brief moment.

WithSeason 1 ofBlack Ops 6andWarzoneset for November 14, there’s likely going to be even further weapon balancing adjustments and changes with the massive content update. Although these details won’t be confirmed until the official patch notes are released, Activision has already pulled back the curtain on Season 1, revealing a plethora of new multiplayer maps, weapons, modes, operators, and more will be coming to bothCall of Dutytitles later this month.

Call of Duty: Black Ops 6

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Forced to go rogue. Hunted from within. This is Call of Duty: Black Ops 6.Developed by Treyarch and Raven, Black Ops 6 is a spy action thriller set in the early 90s, a period of transition and upheaval in global politics, characterized by the end of the Cold War and the rise of the United States as a single superpower. With a mind-bending narrative, and unbound by the rules of engagement, this is signature Black Ops.The Black Ops 6 Campaign provides dynamic moment-to-moment gameplay that includes a variety of play spaces with blockbuster set pieces and action-packed moments, high-stakes heists, and cloak-and-dagger spy activity.In a best-in-class Multiplayer experience, players will test their skills across 16 new maps at launch, including 12 core 6v6 maps and 4 Strike maps that can be played 2v2 or 6v6.Black Ops 6 also marks the epic return of Round-Based Zombies, the fan-favorite mode where players will take down hordes of the undead in two brand-new maps at launch. Post-launch, players can look forward to even more exciting maps and groundbreaking experiences dropping into both Multiplayer and Zombies.