Gamers who enjoy4X strategy gameplaymay like to take a look atSins Of A Solar Empire 2. It mixes many grand strategy aspects with a modern, real-time style of gameplay that brings a certain urgency to the game, making it a lot more frantic than a traditional turn-based 4X game.

As with almost allgrand strategy games, a player must undertake research projects to open up new technologies and provide additional bonuses. There are two research trees; civic research and military research. Each tree can be working on a single research project at once. Research takes research points, and then a set period of time to complete researching the project.

Civilian I Is Imporant Research In Sins Of A Solar Empire 2

7Civilian I

Basic Civic Research

There are 5 tiers of civilian research inSins Of A Solar Empire 2. Unlocking each tier, in turn, enables the research of the advanced subjects below it. Therefore, Civilian I is a research project that every player will want to complete first in thissci-fi game.

The bonus in unlocking this research isn’t in the +1 credit income, it is the fact that it opens up further research options that are extremely valuable in the early game. Put simply, research this first in every game, as it is needed.

Military I Is Imporant Research In Sins Of A Solar Empire 2

6Military I

Basic Military Research

As with civilian research, there are 5 tiers of military research inSins Of A Solar Empire 2. These are the basic research projects that unlock further, advanced research. Therefore, the first tier should be unlocked as soon as possible when starting a new game and beginning tobuild an empire.

Without unlocking this first tier, the player won’t be able to research any of the ships that they need to begin exploring the galaxy and settling on new planets and habitable asteroids that they discover. It should be done right after the Civilian I research in every game.

Deep Core Metal Mining Is Imporant Research In Sins Of A Solar Empire 2

5Deep Core Metal Mining

Boost Mining Output

Despite the fact that the +15% boost to the amount of surface metal being mined is quite low, the fact that this research only takes 60 seconds to complete, makes it a no-brainer. At the start of aSins Of A Solar Empire 2game, it makes sense to get this research done.

By prioritizing Deep Core Metal Mining, the player will benefit from the bonus at a time they most need it, during the time they will spend waiting for resources to become available to build out their basic infrastructure. Later in the game,space miningis possible on asteroids.

Derelict Specialists Is Imporant Research In Sins Of A Solar Empire 2

4Derelict Specialists

Capture Derelicts Faster

At the start of a new game ofSins Of A Solar Empire 2, a player will spend quite some time exploring the star systems adjacent to, and a little away from their home system. It is highly likely that the player will discover a number of derelicts in doing so. This research ensures that the player gets the most from these.

Derelicts only spawn once per game, so getting this research done before exploiting any derelicts makes good sense. Mostly due to the fact that the player will get 50% more experience for every derelict they exploit once this research is done.

Efficient Crystal Sorting Is Imporant Research In Sins Of A Solar Empire 2

3Efficient Crystal Sorting

Boosts Crystal Income

Every player who is starting out inSins Of A Solar Empire 2, is going to need crystals to construct important parts of their basic infrastructure. Therefore, it is well worth prioritizing Efficient Crystal Sorting as valuable research at the start of the game.

However, this research doesn’t need to be completed until all of the other research covered so far on this list is done, as it is not as important. Put simply, do this research when you can, as early as possible, to benefit the most from the bonus.

Basic Provisioning Is Imporant Research In Sins Of A Solar Empire 2

2Basic Provisioning

Increases Maximum Fleet Capacity

When playingSins Of A Solar Empire 2, the size of a player’s fleet is limited by the amount of fleet supply they can support. At the start of the game, when the player is building small ships to explore and colonize planets, this isn’t so much of a problem.

However, once a player wants to start deploying capital class ships, it is very easy to hit the fleet supply limit quickly. Therefore, it makes sense to do the basic provisioning research before this cap is reached. It only takes 90 seconds, as long as the player can afford the research point cost. The fleet cap is a significant aspect ofreal-time fleet fleet strategy, so the more, the better.

Prova Jump Computer Is Imporant Research In Sins Of A Solar Empire 2

1Prova Jump Computer

Increases Scouring Speed

At the very start of a game ofSins Of A Solar Empire 2, the player needs to explore as much of the galaxy map as possible, as quickly as possible. There is a period of time early in the game when a land grab is possible, colonizing uninhabited planets and asteroids. If exploration is left too long, other factions will find and colonize these assets first.

Scout ships are used to explore new sectors, and the Prova Jump Computer research has a direct impact on how quickly scouts will automatically explore the map. It is well worth getting this research done as soon as possible.

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